One of my last technology research projects years ago at Hughes was focused on visualization [1]. Visualization, among other things, included applications using virtual reality (VR).
Since then, as noted elsewhere, I’ve followed the topic casually for commercial, industrial and consumer uses. But I’ve not invested in any consumer gear as yet. I’ve wondered, for example, if I’d experience unpleasant side effects from wearing a headset for awhile (cf. the earlier Oculus Rift or HTC Vive and more recent models).
Well, PC Guide’s site has a section on VR, an excellent resource and useful guide on this evolving consumer technology. If you’re already an enthusiast for immersive games, are VR games worthwhile? Are newer gadgets worth the upgrade? Does VR make sense for you and your house?
• PC Guide > Gadgets > VR > “Beginner’s Guide To VR (Virtual Reality)” (2021)
Their guide covers:
- What Is VR?
- History of VR
- Uses of Virtual Reality
- What You Will Need to Get into VR
- Possible Side Effects of Using a VR Headset
- The Future of VR
As well as “best” buying guides for:
- Seated VR games
- VR apps
- Multiplayer VR games
- VR headsets
- Cheap VR headsets
- VR controllers
- VR laptops
- VR accessories
As well as individual product “hands on” reviews (e.g., for the Oculus Quest 2), How To’s, and FAQs.
Notes
[1] System visualization is a process which uses dramatization, mockup, modeling, simulation, prototyping … More effective ways to communicate complex systems, key concepts, and wider context – early in the product or service development cycle.
Here’s an article about prospects for the VR market.
• Road to VR > “VR Content Revenue Grew by 30% in 2020, Becoming Media’s Fastest-growing Market” by Scott Hayden (Jul 14, 2021)
Re space experiences in VR …
I look forward to seeing this some time – for those of us who’ll not get to space, VR might be the venue for a view.
• Time > “Space Explorers: The ISS Experience” is a multiplatform, immersive production filmed by astronauts aboard the International Space Station, produced by Felix & Paul Studios in association with TIME.
Article
• Space.com > “‘Space Explorers’ receives Emmy for 360-degree virtual reality space station experience” by Elizabeth Howell (September 23, 2021)
Re astronaut experiences in VR …
• Space.com > “This International Space Station VR experience lets you explore the ISS… and it’s as amazing as it sounds” by Luke Kemp (Sept 24, 2021) – VR allows you to reach places and achieve things that most can only dream about, including floating around the International Space Station.
Like sitting too close to a TV screen and … taking a 15-minute break every hour?
• Space.com > “Is VR bad for your eyes?” by Josh Brown (Oct 17, 2021) – Is VR bad for your eyes, and what can you do to avoid eye strain when using VR headsets?
[Article notes “Today’s best VR headset deals.”]
• Space.com > “Best VR space experiences” by Chris McMullen (October 24, 2021) – The best VR space experiences puts space travel within reach of everyone – with the right hardware. [Article includes: Today’s best VR headset deals.]
See article for details on each VR experience, including supported headsets and prices.
1. Space Explorers: The ISS Experience
2. Mission: ISS
3. Spheres
4. Discovering Space 2
5. SpaceEngine
6. Universe Sandbox
These two CNET articles are about Oculus Quest 2 accessories and games and experiences.
• CNET > “The most important Oculus Quest 2 accessories are on sale today” by Russell Holly (Dec. 27, 2021) – Everything you need to make your Quest 2 even more awesome is on sale today.
• CNET > “Best Oculus Quest 2 games and experiences” by Scott Stein (Dec. 27, 2021) – Fitness and sports, multiplayer roleplaying, virtual theater, strange worlds: This is what you have to check out first.